Archive for July, 2009

10 Reasons Apple May Reject Your iPhone Application Submission

Posted by dhammy0110 on July 29th, 2009 filed in UX Interaction Design

Apparently even the most experienced developers can get snagged by some of the nuances around the Apple Application Approval Committee (AAAC!):
1. Cannot duplicate the functionality of a built-in app
2. Cannot collect personal data without permission
3. Must notify the user on internet connection failures
4. Cannot facilitate a checkout, transaction, or purchase
5. Unfiltered internet access must be [...]

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Great Motion Graphics Projection

Posted by dhammy0110 on July 28th, 2009 filed in UX Interaction Design

Super cool site-specific projection that really takes advantage of the ‘canvas’ of the Hamburg Kunsthalle building.

555 KUBIK | facade projection | from urbanscreen on Vimeo.

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Push is the new Pull

Posted by dhammy0110 on July 24th, 2009 filed in UX Interaction Design

Push based data may be getting traction for small sensors, appliances, and other devices.  IBM celebrates 10 years of their MQTT protocol’s birth and launched the site http://asmarterplanet.com/ to promote the adoption of sensor networks that comprise “The Internet of Things“.
As the BBC explained recently, MQTT (which stands for Message Queuing Telemetry Transport) is “a [...]

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IDEO’s Human Centered Design Kit

Posted by dhammy0110 on July 22nd, 2009 filed in UX Interaction Design

Ideo has developed a toolkit for HCD for “communities of need” (read: 3rd world or impoverished populations).  Pretty cool stuff that is an applicable methodology for designing solutions to problems in any context.
Human-Centered Design is a process used for decades to create new solutions for companies and organizations. Human-Centered Design can help you enhance the [...]

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Galápagos syndrome affects Japanese cellphone market

Posted by dhammy0110 on July 20th, 2009 filed in UX Interaction Design

Interesting history of why Japanese cell phone makers have not sold their super-advanced phones outside of Japan.  It is largely due to technical incompatibility as they have adopted the ‘walled garden’ approach to networks.
Indeed, Japanese makers thought they had positioned themselves to dominate the age of digital data. But Japanese cellphone makers were a [...]

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The Mobile Landscape in Japan

Posted by dhammy0110 on July 2nd, 2009 filed in UX Interaction Design, mobile / iPhone

Great article that talks not just about the technology, but the motivations and cultural trends of techno-savvy Japanese mobile users.
Nico Nico Douga (smile video) has never had the spontaneous, guy-with-a-webcam, videoblog style that sparked YouTube’s global success. Instead, most videos are taken from other media, uploaded through content partnerships, or are mash-ups and original content [...]

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