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	<title>Semiconducted &#187; UX Interaction Design</title>
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	<link>http://www.semiconducted.com</link>
	<description>by Damon Hamm -- User Experience, Design, and Technology</description>
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		<title>Getting control of Time Machine backups</title>
		<link>http://www.semiconducted.com/ux-interaction-design/2011/getting-control-of-time-machine-backups.html</link>
		<comments>http://www.semiconducted.com/ux-interaction-design/2011/getting-control-of-time-machine-backups.html#comments</comments>
		<pubDate>Tue, 10 May 2011 22:07:07 +0000</pubDate>
		<dc:creator>dhammy0110</dc:creator>
				<category><![CDATA[UX Interaction Design]]></category>

		<guid isPermaLink="false">http://www.semiconducted.com/?p=348</guid>
		<description><![CDATA[Time Machine is a fantastic backup tool, but to keep it from being a resource hog, you might want to consider excluding the folders listed below. &#160; This all began with me wondering &#8220;Why is Time Machine always backing up so much data?&#8221; &#160;Several times a day my computer would come to a crawl as [...]]]></description>
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		<title>1 Kilogoat networks planned to roll out in rural Africa</title>
		<link>http://www.semiconducted.com/diy-tech/2011/1-kilogoat-networks-planned-to-roll-out-in-rural-africa.html</link>
		<comments>http://www.semiconducted.com/diy-tech/2011/1-kilogoat-networks-planned-to-roll-out-in-rural-africa.html#comments</comments>
		<pubDate>Thu, 06 Jan 2011 03:10:26 +0000</pubDate>
		<dc:creator>dhammy0110</dc:creator>
				<category><![CDATA[DIY / Tech]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[mobile / iPhone]]></category>
		<category><![CDATA[UX Interaction Design]]></category>

		<guid isPermaLink="false">http://www.semiconducted.com/diy-tech/2011/1-kilogoat-networks-planned-to-roll-out-in-rural-africa.html</guid>
		<description><![CDATA[I just love stories like this. WiFi hackers Inveneo have utilized mesh network technologies for a novel solution to a unique problem. The problem? Rural farmers and herders in Africa (and other areas not covered with cellular networks) have an extremely difficult time updating their Facebook status on a regular basis. Oh, and they could [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Configuring Gmail for use with Apple Mail 4</title>
		<link>http://www.semiconducted.com/ux-interaction-design/2010/configuring-gmail-for-use-with-apple-mail-4.html</link>
		<comments>http://www.semiconducted.com/ux-interaction-design/2010/configuring-gmail-for-use-with-apple-mail-4.html#comments</comments>
		<pubDate>Thu, 30 Sep 2010 20:43:42 +0000</pubDate>
		<dc:creator>dhammy0110</dc:creator>
				<category><![CDATA[UX Interaction Design]]></category>

		<guid isPermaLink="false">http://www.semiconducted.com/ux-interaction-design/2010/configuring-gmail-for-use-with-apple-mail-4.html</guid>
		<description><![CDATA[The following is a straighforward guide toward setting up IMAP access in Apple Mail 4 with a Google Gmail account (Mac OS 10.6 Snow Leopard).&#160; I have tried a ton of different configurations, with some successes and some weirdness, so I&#8217;m finally writing the &#8220;best practices&#8221; down for my future reference and anyone else out [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Set up Time Machine on windows NTFS shared drive</title>
		<link>http://www.semiconducted.com/ux-interaction-design/2010/set-up-time-machine-on-windows-ntfs-shared-drive.html</link>
		<comments>http://www.semiconducted.com/ux-interaction-design/2010/set-up-time-machine-on-windows-ntfs-shared-drive.html#comments</comments>
		<pubDate>Tue, 07 Sep 2010 02:11:24 +0000</pubDate>
		<dc:creator>dhammy0110</dc:creator>
				<category><![CDATA[UX Interaction Design]]></category>

		<guid isPermaLink="false">http://www.semiconducted.com/ux-interaction-design/2010/set-up-time-machine-on-windows-ntfs-shared-drive.html</guid>
		<description><![CDATA[This technique allows you to use the built in Macintosh Time Machine app to backup a Mac OS 10.6 Snow Leopard machine to a Windows 7 network shared drive wirelessly.  Through trial and a lot of error I was able to get the following setup to work well, but your mileage may vary.  Two key [...]]]></description>
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		<title>Interactive public art meets childhood toy</title>
		<link>http://www.semiconducted.com/ux-interaction-design/2010/interactive-public-media-goes-old-school.html</link>
		<comments>http://www.semiconducted.com/ux-interaction-design/2010/interactive-public-media-goes-old-school.html#comments</comments>
		<pubDate>Tue, 17 Aug 2010 20:02:46 +0000</pubDate>
		<dc:creator>dhammy0110</dc:creator>
				<category><![CDATA[UX Interaction Design]]></category>

		<guid isPermaLink="false">http://www.semiconducted.com/ux-interaction-design/2010/interactive-public-media-goes-old-school.html</guid>
		<description><![CDATA[File 2009&#8242;s SMSslingshot under &#8220;fun stuff that gets people interacting with each other&#8221;.&#160; Interesting project, although for texting, I would have gone with a QWERTY keyboard over an old school triple-click key pad.&#160; Or better yet, use the familiar phone in your pocket to &#8220;load&#8221; the sligshot.&#160; This reminds me of a hybrid of Graffiti [...]]]></description>
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